import javax.microedition.lcdui.*;
class Canvas5 extends Canvas {

  Image image;
  public Canvas5()
  {
     try{
         image = Image.createImage("/picx.png");
     }catch(java.io.IOException e){
          System.out.println("** Error, creating image");
     }
  }
  public void paint (Graphics g) {
     // clean the display
     g.setGrayScale (255);
     g.fillRect (0, 0, getWidth (), getHeight ());

	 if(image != null)
	     g.drawImage(image, 20, 40, 0);
  }
}

